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another strat guide
Enemy Unknown Extended
begin: see base layout strategy check soldier stats sell rifles equip one interceptor with avalanche/stingray sell 3 cannon, 1 stingray launcher buy 1 tank/rocket + 12 rockets, 5 smoke, 8 prox, 8 electro, 2 stun rod build living, large radar, alien cont, general stores (avoid same row as access lift) $1.9m remaining recruit 20 scientists, 2 soldiers research medikit research laser weapons -> laser pistol -> laser rifle then Alien Alloys -> Personal Armor ----- after living quarters built recruit 10 engineers (total 20?) build personal armor ----- research medikit build & sell medikits for profit research laser cannon build & sell laser cannons for profit ----- build two hangars at top recruit 20 scientists recruit 20 engineers build two new living space finish living space: destroy insecure LQ to right of AL, hire 6 more engineers ----- research heavy plasma NOTE Build Plasma Cannon THEN Flying Suit ... don't bother with Plasma Tank or Get Hyper-wave decoder ASAP! Notes! ** keep 1 navigation per 2 power sources! ** hire at end of month! ** bases: US; Europe; Japan; S Africa; S America; New Zealand --- ** Look this over!
Tech TreeLaser Weapons Heavy Heavy Plasma Plasma | Plasma Plasma Clip Rifle Rifle Clip Laser Pistol |___________| |__________| | | | Laser Rifle | | | |__________OR___________| Heavy Laser | | | Laser Cannon Plasma Cannon (Laser Tank) (Hovertank/Plasma)* | | Laser Defense Plasma Defense Alien Alloys Blaster Blaster | Launcher Bomb Elerium 115 Personal Armor UFO Power Source |___________| |_____________|_________________| | | Fusion Ball | (Hovertank/Launcher)** Power Suit UFO Navigation | |_________________| Fusion Defense | Flying Suit Alien Elerium UFO UFO Alloys 115 Power Source Navigation |___________|___________|______________| | UFO Construction | | New Fighter Craft (Firestorm) * = [Hovertank / Plasma] | New Fighter-Transporter (Lightning) __________|____________ | | Grav Ultimate Craft Shield (Avenger) * Need "New Fighter Craft" before you can build the plasma hovertank. ** Need fusion ball launcher before you can build the fusion ball hovertank. This tech tree was taken from Kasey Chang's X-COM: UFO Defense Unofficial Strategy Guide. All credit belongs to him. Alien Soldier ----- mission (harvest, base, etc) Alien Medic ----- Species information * Alien Navigator ----- Hyper-Wave Decoder Alien Engineer ----- UFO stats (of that UFO) Alien Leader ----- The Martian Solution Ethereal/ Sectoid Leader ----- Psi Lab, which leads to or command psi amp and mind shield Alien Commander ----- Cydonia or Bust ** * alien medics can give information on species other than their own ** commander can be found in bases, or UFOs on Base missions TU Chart Shoulder -> hand is fastest! http://www.ufopaedia.org/index.php?title=Inventory_TU_Table From ⇒ To Ground Hand Leg Belt Shoulder Backpack Backpack 10 8 16 12 14 0 Shoulder 4 3 12 10 8 16 Belt 6 4 10 0 12 16 Leg 6 4, 6 10 10 10 18 Hand 2 4 8, 10 8 10 14 Ground 0 8 10 12 12 20 StatStrings -- default x p:-30 //Psi strength (resistance) 30 or less P p:80- //virtually immune to Psi attacks p p:60-79 //reasonably safe from Psi K k:60- //high Psi Skill k k:30-59 //good Psi Skill b b:60- //very brave c b:-10 //coward w s:-25 //weak Snpr f:60- r:60- M f:70- //Marksman m f:60-69 Sct r:50- d:60- R r:60- //Reactions r r:50-59